Game · In development
How to Wait for the Bus
A game about waiting, noticing and the peculiar geography of time between departures.
The short version
How to Wait for the Bus is currently in development. The working premise is a small game about what we do with time that appears to belong to nobody: the pause before something arrives, the people sharing it, and the details that become visible when there is nowhere else to be.
Waiting is not the absence of play. It is a place to start looking.
In development
Not announced
Placeholder — to be confirmed
What to expect
- A focused, human-scale experience rather than an endless service.
- No artificial scarcity, daily chores or fear-of-missing-out mechanics.
- Clear information about price, platforms and accessibility when those decisions are final.
These are project principles, not a final feature list. More concrete information will replace this section as development continues.
Follow the work
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